Hi everyone,
I’ve been exploring a slightly unconventional workflow where I treat video production like a software project, using Gitea as the version control system for everything that supports my capcut editing process.
Instead of only storing final edits, I’m structuring the whole pipeline like this:
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Python scripts that generate subtitles (.srt files) and scene timestamps
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JSON-based scene breakdowns for short-form edits
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Asset folders for capcut-ready overlays, thumbnails, and clips
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Iterations of “edit logic” (hooks, pacing rules, caption timing strategies)
Each change to the workflow is committed and versioned in Gitea, similar to how you’d manage code in a traditional development project.
The idea is that free video editor visit this site becomes the final rendering layer, while everything upstream (scripts, captions, structure, timing logic) is fully version-controlled and reproducible.
What I’m trying to figure out:
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Has anyone here treated video editing pipelines like code projects using Git/Gitea?
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Do you version-control capcut-related assets (like caption files or scene scripts) in a structured way?
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Any best practices for organizing media-heavy repositories without things becoming messy?
Curious if this “dev-style” approach to video editing makes sense at scale or if it becomes over-engineered for capcut workflows.
Would love to hear how others structure repeatable video pipelines